Turn a written idea or mixed-media references into a 4–15 second video with visuals and stereo audio generated together. Output at up to 2K.
Bring a required text instruction together with image, video, or audio references. H3 interprets how the supplied media relate to the intended video within one generation context.

Use reference media to guide movement, camera behavior, and editing rhythm instead of limiting control to visual appearance. More of the intended treatment carries into the generated sequence.

H3 jointly predicts video and audio, producing 32 kHz stereo sound with the visuals. MiniMax also lists stable dialogue support across 11 languages.

Create a 768p base result or use the full H3 workflow for 2K output. H3-Regenerate-2K combines the base video with its original context to recover more visual detail.

Write a clear instruction for the subject, action, setting, camera behavior, timing, and sound. Every H3 request requires text.
Add an opening or closing frame, or use images, video, or audio in reference mode. Frame mode and reference mode are separate workflows.
Choose a duration from 4 to 15 seconds and a supported or adaptive aspect ratio, then generate the video.

Test how a campaign hook, message, and pacing work together before committing to a larger production. A generated concept gives the team a concrete draft to review, helping them spot a weak opening or unclear narrative while changes remain practical.

Reuse Designkit visuals as frames or references instead of rebuilding the source material in a separate video workflow.

Access H3 in the browser instead of configuring open weights, local hardware, and a separate generation environment.

Create or edit supporting stills around an H3 video on the same platform instead of splitting the project across separate tools.

Describe the intended result in a conversational workspace instead of learning a separate model-specific interface.

Review an early audiovisual draft before committing more time and budget to a larger shoot or edit.

Prepare the still images surrounding an H3 clip without moving the project into another creative tool.








Every generation requires a text instruction. The base workflow accepts text alone, one image as the first or last frame, or two images for both endpoints. Reference mode supports any combination of up to 9 images, 3 video clips, and 3 audio clips, with no more than 12 media files in total. Frame mode and reference mode are separate workflows.
MiniMax H3 generates clips from 4 to 15 seconds in whole-second increments.
Yes. H3 jointly predicts video and 32 kHz stereo audio. MiniMax lists stable dialogue support for Arabic, Chinese, English, French, German, Italian, Japanese, Korean, Portuguese, Russian, and Spanish, with varying support for additional languages.
MiniMax lists 768P and 2K as output options in its hosted API. Its model card explains that H3-Base first generates a 768p result, while H3-Regenerate-2K uses that result and the original context to produce the 2K version. The open H3-Base model should therefore not be described as generating native 2K in one stage.
Yes. A video reference can guide elements such as motion, camera behavior, style, character, or editing rhythm. This reference-based workflow is different from editing individual regions on a traditional video timeline.
Results depend on the instruction and the quality of any references. H3 can generate coherent motion, sound, and short commercial concepts, but brand details, text, and object continuity should still be reviewed before final use.
Start with a clear instruction, then guide the motion, camera, and sound with the references that matter to your idea.
What Video Creators Say About Designkit for MiniMax H3
See how different creators use MiniMax H3 to develop and review short video concepts on Designkit.
The First Draft Felt More Complete
I could review the movement, pacing, and sound as one concept instead of imagining how separate pieces might fit together. It gave our team a much clearer starting point for deciding what needed another pass.
Existing Assets Had Somewhere to Go
We already had strong campaign stills but no clear plan for extending them into video. Using those visuals in Designkit helped us explore a motion concept while keeping the original creative work relevant.
Client Feedback Became More Specific
A written treatment left too much open to interpretation. Once I had a short video concept to present, the client could respond to the camera movement, tone, and pacing instead of giving broad feedback on an abstract idea.
I Could Compare Different Openings
The first few seconds were the hardest part of my concept to judge. Creating several directions from the same idea helped me see which opening communicated the subject clearly before I developed the rest of the content.
The Sound Was Part of the Review
I did not have to treat audio as something to consider after the visuals were settled. Hearing it within the generated concept made it easier to judge the atmosphere and decide which parts of the idea still felt disconnected.